TheHiker: No we're not spending time designing a new OS X icon. Our developers are quite disconnected from our designers. They only meet when they have to (as is the case in most software companies). The OS X icon was done a couple of months ago which was simply 'leaked' earlier today. We're also not ignoring the iOS version. Here's a bit of insight into what's happening and why you're seeing delays:
2Do has grown massively in terms of developed code over the past few years. With every incremental update, we've undoubtedly added a number of new features as well as support for a number of sync options. I'm personally not aware of any other company developing productivity apps that offers the versatility we do in 2Do along with the number of updates we've issued in a single month (let alone a single year). You'd agree we've been prompt with updates and implementing feature requests. However there comes a time when you need to step back and sort it all out before you're able to do anything more to an app. We want 2Do on iOS to be even more fluid, and even more stable and support the many new features we added to the Mac app. Creating a mac app is in fact great for our iOS users because we get to port all the new goodies over to iOS in time.
iPhone 5's arrival was ill timed - as all Apple's hardware releases are. They don't pre-warn developers on what's coming and many times there's a lot more work required to make a simple change than what one might think. Setting aside 3-5 weeks is not the issue here, the issue is being able to make the app better with each update. We can either spend 3 weeks patching the iphone version and support iPhone 5 or spend a month making it much better overall. We are a small team, and we're trying to take things as they come. You can tell we're here to stay. You speak about the Mac app as though it'll bring us fame and fortune - it won't. It's simply about making the package complete; covering base on all platforms. This year was about moving to Android and the Mac as well as re-writing the code from ground up so we're able to make 2Do more accessible, stable, fluid and better in coming months. All this takes time.
We can only ask everyone to be patient with us as we have been with people who seem to have lost faith in us. We're trying, and we're trying very, very hard. And this is the best we can do for now, believe it or not.